Posts Tagged ‘strategy’

A note about Puzzle Quest’s randomness

Tuesday, August 5th, 2008

The first thing you should know about this game is that this game hates you. I don’t mean that the game is designed to go against you. I mean the game hates you. The designers of this game created the first artificial intelligence system designed to mimic the actual emotion of hate. When you are sleeping, the game is plotting your downfall with all of your other electronics. In all seriousness, you will constantly find yourself getting frustrated with the random nature of the game. Many times, you will find yourself crying foul and cheating when the game drops a +5 Skull in perfect position for your opponent. Granted, the randomness will also help you every once in a while, but you will swear that the game cheats for your enemy more than it does for you. There really isn’t much you can do about this aspect of the game. After all, this is how randomness works.

Read it here. Emphasis is mine.